Grateful for being free of his earthly prison, Prism Break decided to put his new abilities to good use, and from that day forward, he dedicated himself to protecting the Mabu and Skylands alongside the other Skylanders. After 100 years of solitude, he found that the pressure of the earth had transformed him emotionally as well as physically, turning his crude rocky arms into incredible gems with powerful energy. One hundred years later, a mining expedition digging for valuable jewels discovered him by chance with a well-placed blow from a pick axe-something Prism Break doesn't talk about. Then, an accidental cave-in left him buried underground. Prism Break was once a fearsome rock golem who didn't like to be disturbed. After being buried for 100 years in a cave-in, he gains a change of heart when a Mabu mining expedition freed him and Prism Break dedicated himself in protecting the Mabu tribe and Skylands. Prism Break was originally a frightening rock golem who didn't like to be bothered within his underground territory. Designer Jesse Moore would go on completing the design of Prism Break including stunning visual effects used in the Crystal Eruption ability and the complicated laser refraction math. These were eventually flipped around and simplified. His first two abilities and their interactions remain relatively intact although they started out with Prism Break punching the ground and having crystals cascade out to form his Crystal Shard with the laser beams on his secondary. Prism Break is a character gameplay designer Nat Loh initially designed. 3.2 Skylanders: Spyro versus The Mega Monsters.
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